Change size, shape and surfaces*
Model the acoustic and physical properties of any room on the fly. Adjust the size, shape and surfaces included with the desired environment and manipulate any acoustic parameter, like the amount of glass, absorbers or diffusers present. To make it even easier, a relevant combination of options has been included, and once modified the DSpatial rendering engine will compute thousands of pertinent variables and recreate the chosen room with unbelievable detail. No other reverb engine on the market comes close to this level of artistic control and creative power.
*Available in Reality Builder versions