Hyper-realistic space modeler and renderer. Indoor and outdoor impulse responses are analyzed, modeled and rendered with the highest quality. Specially designed for music and suitable for stereo ambiances, dialog, foley and sound design. The world’s first true space modeler and renderer is now at your fingertips.
DSpatial Reverb II uses our proprietary Physical Modeling Engine, the same used by Reality, providing up to 200 mono or stereo instances, 400 real-time convolutions and an exclusive impulse response modeler, totally compatible with DSpatial Reverb, the most powerful convolution reverberation currently on the market.
When listening to DSpatial Reverb II, you will quickly recognize the natural, pristine sound along with the massive dynamic range and level of flexibility made possible by our next-level algorithms.
For more than 2 output channels and up to 48 please see Reverb